Patch File for DeHackEd v3.0 # Created with WhackEd2 0.60 build 214 # General version information Doom version = 21 Patch format = 6 Thing 1 (Player) Death frame = 281 Exploding frame = 0 Bits = 34081798 Thing 2 (Trooper) Death frame = 281 Exploding frame = 0 Bits = 4718598 Thing 3 (Sargeant) Death frame = 281 Exploding frame = 0 Bits = 4718598 Thing 4 (Archvile) Death frame = 281 Bits = 4718598 Thing 6 (Revenant) Death frame = 281 Bits = 4718598 Thing 9 (Mancubus) Death frame = 281 Bits = 4718598 Thing 11 (Chaingun Sargeant) Death frame = 281 Exploding frame = 0 Bits = 4718598 Thing 12 (Imp) Death frame = 281 Exploding frame = 0 Bits = 4718598 Thing 13 (Demon) Death frame = 281 Bits = 4718598 Thing 14 (Spectre) Death frame = 281 Bits = 4980742 Thing 15 (Cacodemon) Death frame = 281 Bits = 4735494 Thing 16 (Baron of Hell) Death frame = 281 Bits = 4718598 Thing 18 (Hell Knight) Death frame = 281 Bits = 4718598 Thing 19 (Lost Soul) Bits = 541190 Thing 20 (Spiderdemon) Death frame = 281 Bits = 4718598 Thing 21 (Arachnotron) Death frame = 281 Bits = 4718598 Thing 22 (Cyberdemon) Death frame = 281 Bits = 4718598 Thing 23 (Pain Elemental) Bits = 4735494 Thing 24 (SS Nazi) Death frame = 281 Exploding frame = 0 Bits = 4718598 Thing 25 (Commander Keen) Bits = 4719366 Thing 26 (Big Brain) Bits = 524294 Thing 39 (Blood Splat) Initial frame = 946 Thing 102 (Swaying Body) Initial frame = 946 Thing 103 (Hanging Arms Out) Initial frame = 946 Thing 104 (One-legged Body) Initial frame = 946 Thing 105 (Hanging Torso) Initial frame = 946 Thing 106 (Hanging Leg) Initial frame = 946 Thing 107 (Hanging Arms Out 2) Initial frame = 946 Thing 108 (Hanging Torso 2) Initial frame = 946 Thing 109 (One-legged Body 2) Initial frame = 946 Thing 110 (Hanging Leg 2) Initial frame = 946 Thing 111 (Swaying Body 2) Initial frame = 946 Thing 112 (Dead Cacodemon) Initial frame = 946 Thing 113 (Dead Marine) Initial frame = 946 Thing 114 (Dead Trooper) Initial frame = 946 Thing 115 (Dead Demon) Initial frame = 946 Thing 117 (Dead Imp) Initial frame = 946 Thing 118 (Dead Sargeant) Initial frame = 946 Thing 119 (Guts and Bones) Initial frame = 946 Thing 120 (Guts and Bones 2) Initial frame = 946 Thing 121 (Skewered Heads) Initial frame = 946 Thing 122 (Pool of Blood) Initial frame = 946 Thing 123 (Pole with Skull) Initial frame = 946 Thing 124 (Pile of Skulls) Initial frame = 946 Thing 125 (Impaled Body) Initial frame = 946 Thing 126 (Twitching Body) Initial frame = 946 Thing 129 (Hanging Body 1) Initial frame = 946 Thing 130 (Hanging Body 2) Initial frame = 946 Thing 131 (Hanging Body 3) Initial frame = 946 Thing 132 (Hanging Body 4) Initial frame = 946 Thing 133 (Hanging Body 5) Initial frame = 946 Thing 134 (Hanging Body 6) Initial frame = 946 Thing 135 (Pool Of Blood 1) Initial frame = 946 Thing 136 (Pool Of Blood 2) Initial frame = 946 Thing 137 (Brain) Initial frame = 946